I steal a glance over at the General's chopper, thinking about the prospects of a mid-air chase, then decide to brace/aim and then fire a wide burst (to help offset the suppressive fire) at MiB1.
Whether it was the shock of the exploding MiB, the cascading stream of HMG bullets, or maybe just the glare of the searchlight overhead...Artis' shots go wide of their mark.
It appears that the strike team got what they were looking for and are attempting to leave the scene. Out of the 6 MiBs that started out, only 2 are still alive and kicking.
You're pretty sure Koskov has his guy (MiB3) under control, which leaves MiB1 who will be up on the flight deck on the gunship at the end of his next turn. The side gunners are laying down some heavy suppressive fire.
Koskov's chopper, minus a few bullet holes, seems to still be in one piece...if you were inclined to go that route. There is enough room to take off, but it will probably take at least a few preparatory rounds to get off the ground.
Next shot, next action die...seeing that a .45 will likely do shit to a Blackhawk, I'll try and give the last MiB a little souvenir - from Kasachstan with love, or something.
Quote: from Gatac on 11:10 am on Oct. 30, 2002
Next shot, next action die...seeing that a .45 will likely do shit to a Blackhawk, I'll try and give the last MiB a little souvenir - from Kasachstan with love, or something.
Gatac
More like this....
Jack Wade: His name's Zukovsky. Tough mother. Big guy with a limp.
James Bond: Valentin Dmitrovitch Zukovsky?
Jack Wade: Yeah, you know him?
James Bond: I gave him the limp.
Well, shit. I'm going to shoot at MiB 1 with autofire (3 3-shot volleys), adding an action die to my roll (that leaves me how many?). Unless I'm under such heavy suppressive fire as would render my autofire attempt no chance in hell of working, in which case I'll go for aim, narrow burst (with an action die added).
Hey, will you tell us if we roll a threat, so we have the option of going critical?
(Edited by Threadbare at 9:13 pm on Oct. 30, 2002)
Actually, it's a combination of a low DEX and base attack bonuses. The latter could certainly be effected by taking a level of soldier. Wheelman is also a good choice too. You get the nifty skill of evasion at higher levels.
Seeing that I'll have a long night levelling often enough to seriously raise Dex, I think Soldier or Wheelman would be a good choice. Probably Wheelman though, since sometimes you just need a backup driver.