OOC: VIII - Because typing "VIII" is cool

Dieter 2003-03-10 20:51:58
flashbang the bar, go in low and look for Mike and cover.
Dieter 2003-03-10 23:12:55
The flashbang will go off on Artis' turn next round.

Any parting thoughts before everything goes to Hell?
Dieter 2003-03-10 23:34:10
Quote:

Quote: from Gatac on 4:26 pm on Mar. 10, 2003
Well, atleast I die pretty.

Gatac


And in front of millions and millions of viewers! You can't buy publicity like that! You'll definitely be on Fox TV's next episode of "World's Wildest Police Chases". ;)
threadbare 2003-03-11 04:13:14
I'm going to move right next to the doorway to attack after the flashbang next round.
Dieter 2003-03-11 04:47:57
New round. Decker is nowhere to be seen outside. You can assume with good certainty that he's still inside...somewhere.
threadbare 2003-03-11 04:56:07
okay, +2 sidestep bonus towards decker, full defense, and I'm trying to move in, find him, and maybe draw some fire. I have all my action dice, so I'll use one to increase defense.
CrazyIvan 2003-03-11 05:27:18
Not much I can do besides sit sight and ready swift and sudden death to anyone named "Mike Decker" who goes out the back.
Gatac 2003-03-11 07:28:48
Or Brian and Artis do a quick "Operation: Ventilate !" on the windows. With splinters of glass on the floor, you have a better chance of hearing him move. Plus it should scare any civilian stupid enough to still be inside shitless, as to prevent them from getting in our way.

Gatac
Dieter 2003-03-11 15:29:40
Quote:

Quote: from Gatac on 12:28 am on Mar. 11, 2003
Or Brian and Artis do a quick "Operation: Ventilate !" on the windows. With splinters of glass on the floor, you have a better chance of hearing him move. Plus it should scare any civilian stupid enough to still be inside shitless, as to prevent them from getting in our way.

Gatac


Did someone mention LAPD Deathsquad tactics? Heh... ADS would be proud. :)
Dieter 2003-03-11 17:08:40
Threadbare already opted against that; I think we're going to try to still minimize civilian casualties. :)
Dieter 2003-03-11 21:00:21
M-kay, that was a bit fat ouch to Harry this round. A total of 25VP damage. Mike rolled well and it didn't help that Harry's combined defense was only 21.

Next? What is everyone else doing this round?
Dieter 2003-03-11 23:47:53
Just an FYI, Ivan IM'ed me his actions.

We're now all (im)patiently just waiting for Threadbare. ;)

(Edited by Dieter at 4:50 pm on Mar. 11, 2003)
threadbare 2003-03-12 00:33:35
Damn, and here I thought 21 defense wasn't that bad. I'm taking a level of soldier next time, I swear...

*snaps fingers*

Well, I guess I'll use the rest of my action dice to regain the VP, and try a pop-up attack, keeping as much cover as possible during the end and beginning of said attack.

(Edited by Threadbare at 6:34 pm on Mar. 11, 2003)
Dieter 2003-03-12 03:27:01
Situation report.

-Mike is flanked in the front by Artis and Harry and Brian from behind. Everyone gets a +2 to hit this/next round.

-Mike is wounded badly. At this rate, he'll be lucky to survive another round. One more critical and he's definitely a goner.

-Artis and Jess still have to go this round.
threadbare 2003-03-12 03:41:18
aim, shoot, baby. The old standard. (and just using one gun.)

(Edited by Threadbare at 9:42 pm on Mar. 11, 2003)
Gatac 2003-03-12 12:12:38
Jess won't do anything - except if Mike walks out of the backdoor...

I'm getting all hot and bothered here...I mean, we're just *this* short of taking out the second Decker this evening ! Gotta run that over your tongue. Considering how we laboured against them last time, that's a fairly incredible thing. (Though of course, the circumstances are far more in our favor now.)

Gatac
Dieter 2003-03-12 15:55:20
Now just waiting for ADS.

This (hopefully) will end today. :)