As far as first aid for our friend goes, if she's not going to die, that's good enough. Besides, the sleeper hold she's about to get to make sure she stays out long enough to be stripped and restrained won't do her any favors.
Jade Imperium OOC 6
As far as first aid for our friend goes, if she's not going to die, that's good enough. Besides, the sleeper hold she's about to get to make sure she stays out long enough to be stripped and restrained won't do her any favors.
Punkey wrote:I think we should give the stealth suit to the sniper. That sounds like a good idea to me.
Stealth suit's made to fit a girl, not a dude. If it can be modified, that's one thing, but if not, we might as well give it to the only person who can use it.
Quote:Just mentioning it as a to-do item.And we'll take care of Taylor after we're not in mortal danger.
Quote:As far as first aid for our friend goes, if she's not going to die, that's good enough. Besides, the sleeper hold she's about to get to make sure she stays out long enough to be stripped and restrained won't do her any favors.
Okay then. My actions are to help Mellish, then fix the ship.
e of pi wrote:Semo is definitely in the never-leave-them-behind camp. Short of a direct order from Hugh to the contrary, he will make sure the body's onboard before they leave.Also, I think characteriztion demand some kind of service for Taylor. I don't know if we should try to keep the remains and return them to Earth when we can, or if we should do some kind of burial-in-space or something, but something needs to be done. Cremation, maybe? An urn travels better than a corpse.
*Granted, I know we sold those crates of weapons to the alien arms dealers but why let the enemy have our technology for free?
Dieter wrote:...or we could do a complete 180 and.... :roll:I would suggest that the rancid protein containers exploded under the strains of moving the cargo and the backup of toxic gases inside said containers. It's a valid, non-emergency inducing response that will buy us time.
Punkey wrote:That's fine, I was actually just trying to go the non-blow-everything-the-hell-up way about doing things.Sorry about that, didn't see your OOC post. We need them to go after the Turai, though. I'm going by the same plan I had before.
Time is of the essence if this is something you need before the port guys show up. It doesn't take much time to get a posse of mall cops together and head down to the hangars.
We've got hackers. Let's use 'em. Buy us enough time for interrogation, blame it on the damage.
Gatac
admiralducksauce wrote:The pressure seal and syncing-up the sensor array are priorities at this point. No sense in going to all the extra measures if the ship depressurizes as soon as we hit the Black.I'm not sure you'd need to use Max on the door, even. The inner door is jammed open, and that's legitimately due to the damage (1 grenade, a claymore, a 25mm shell, and a bunch of rifle fire). The outer door won't open if the inner door is.
The hangar airlock, the one that allows egress to and from the shadowport into the hangar bay where your ship is, is the airlock with the jammed-open inner door (your side) and the safety-locked outer door (their side). You are hoping the shadowport "authorities" will have enough trouble getting this open that Davis will have time to get whatever he needs from the prisoner.
The Morningstar's airlock, the one that keeps air inside when you leave the station, now has a fresh new outer door on it, but it needs to be synched up and plugged in and etc. etc.
Two airlocks, none work.