Shinobi - Characters

Gatac 2000-01-01 00:00:00
Gatac 2009-08-21 15:09:30
Kiara

Agile Gladiator [+2 Dexterity, Spend & roll up to 2 AD on Dex-based checks, +1 Appearance, Gain Parry trick, +1 damage on Str-based attacks, Extra proficiency, +4 DC Fort save for subdual damage, Buying rank in Athletics gives free rank in Impress, Bonus Feat: Combat Instincts]

Class: Scout 4 / One Man Army 2



Strength: 14

Dexterity: 18

Constition: 15

Intelligence: 10

Wisdom: 10

Charisma: 10



Knowledge Check: (0 Int + 3 Studies) +3

Action Dice: 4 d6

Base Speed: 30 ft.



Initiative: (8 class + 4 Dex) +12

Defense: (10 base + 3 class + 4 Dex + 2 Class Ability) 19

BAB: +5

-

Vitality: 70

Wounds: 17

Fortitude: (7 class + 2 Con) +9

Reflex: (4 class + 4 Dex) +8

Will: (1 class + 0 Wis) +1

-

Unarmed: +7, 1d4+3
Ninja-to: +8, 1d8+4, T20, AP 2
Dragon's Will: +8, 2d6+4, T18-20, Guard +2, Keen 8



Proficiencies: Unarmed, Edged (Forte), Hurled, Blunt

Advanced Tricks: Parry, Deft Swing, Fully Engaged

Class Abilities: Trailblazer (Scout Core), Stalker (DC 24), Rough Living +2, Bonus Feat, Sneak Attack +2d6, Just A Flesh Wound (One-Man Army Core), I Stand Alone (Attack/Defense)

Feats: Combat Instincts, Ambush Basics, Pathfinder Basics (Mountains), Guts, Contempt, Greatsword Basics



Acrobatics 8, 12
Athletics 9, 11
Blend
Impress 9
Intimidate 7
Medicine
Notice
Resolve 5, 7
Ride 4, 8 - Riding Mounts, Land Vehicles
Sneak 7, 11
Survival 5
Tactics 5



Interests

Language: Common

Studies: Calligraphy, Dancing, Wines +1



Lifestyle: 1

Panache: 1 (+1 Appearance Bonus, 10s Income)

Prudence: 0 (15% Money saved)

Coin in Hand: 20

Stake: 100

-

Gear:

Ninja-to
Clothes
Black fatigues
Rope
Grappling hook
Food & Drink
Dragon's Will

-

Reputation: 55

Legend: +2
Gatac 2009-08-21 17:38:24
Kagemaru

Cunning Rogue [+2 Dexterity, -2 Charisma, Charming, gain Cheap Shot trick, +2 skill points / level, +1 vitality / level, Practiced Sneak, Trap Sense, Bonus Feat: Ambush Basics]

Class: Assassin 5 / Burglar 1



Strength: 13

Dexterity: 18

Constitution: 10

Intelligence: 12

Wisdom: 14

Charisma: 10



Knowledge Check: (1 Int + 3 Studies) +4

Action Dice: 4 d6

Base Speed: 30 ft.



Initiative: (7 class + 4 Dex) +11

Defense: (10 base + 5 class + 4 Dex) 19

BAB: +3

-

Vitality: 57

Wounds: 10

Fortitude: (3 class + 0 Con) +3

Reflex: (5 class + 4 Dex) +9

Will: (3 class + 2 Wis) +5

-

Unarmed: +8, 1d6+4, T19-20



Proficiencies: Unarmed (Forte), Hurled (Forte)

Advanced Tricks: Deft Grab, Cheap Shot, Venom Master

Class Abilities: Heartseeker (BAB = character level when attacking special characters only, Assassin Core), Hand of Death (Auto-success Blend & Resolve, DC 24), Cold Read (Ask 3 questions about target character, 1/session, Very very sneaky (Auto-success Acrobatics & Sneak, DC 21), Sneak Attack +1d6, Quick on your Feet (Use Disguise without kit, 1/session Mask or Ambush as free action), Unspoken Name +1 (1 rank of Heroic renown, +1 bonus to Intimidate characters who know about one of your previous kills), Blade Practice (1/adventure, spend one hour to gain 1 Melee Feat until end of adventure)

Feats: Ambush Basics (Ambush checks in 2 rounds, +1 die Sneak Attack), Garotte Basics (Pinned opponents begin to suffocate, Gain Stance: Wraith of the Battlefield [+4 to Sneak checks made in combat]), Martial Arts (Dex), Ambush Mastery (Freely convert between subdual and lethal damage, hitting flatfooted enemies with subdual attacks does not make them stop being flatfooted)



Acrobatics 7, 11
Athletics 9, 10
Blend 9
Bluff 9
Crafting
Disguise 9
Intimidate
Notice 8, 10
Prestidigitation 8, 12
Resolve
Sense Motive 7, 9
Sneak 9, 13
Tactics 7, 8



Interests

Language: Common, Foreigner

Studies: Acting, Calligraphy, Acupuncture



Lifestyle: 3

Panache: 3 (Appearance +1, Income 30s)

Prudence: 0 (15% Money saved)

Coin in Hand: 230

Stake: 100

-

Gear:

Garotte
Flash Bomb x3
Actor's Props
Thieves' Tools
Pharmacist's Kit
Clothes
Black fatigues
White Dragon Poison (plot)
Food & Drink
20x Shuriken
6x Caltrops
Mask of Shadows

-

Heroic Renown 1
Reputation: 68
Legend: +2
Gatac 2009-09-24 23:29:09
Ramma Yadonashi

Cunning Archer [+2 Dex, -2 Cha, Charming, gain Cheap Shot trick, +1 skill point/level, +1 vitality point/level, 1/combat Turn animals, +2 damage against standard characters with bow, gain Bow proficiency, Camouflage (Settled), Bonus Feat: Bow Basics]

Class: Soldier 2



Strength: 10

Dexterity: 16

Constition: 14

Intelligence: 13

Wisdom: 14

Charisma: 10



Knowledge Check: (1 Int + 3 Studies) +4

Action Dice: 3 d4

Base Speed: 30 ft.



Initiative: (1 class + 3 Dex) +4

Defense: (10 base + 1 class + 3 Dex) 14

BAB: +2

-

Vitality: 30

Wounds: 14

Fortitude: (2 class + 2 Con) +4

Reflex: (0 class + 3 Dex) +3

Will: (3 class + 2 Wis) +5

-

Unarmed: +2, 1d3



Proficiencies: Bow (Forte), Edged, Hurled (Forte)

Advanced Tricks: Cheap Shot, Steady Shot, Mix-up (Threaten)

Class Abilities: Accurate (Soldier Core), Fight On, Fortunes of War I

Feats: Bow Basics, Quick Draw, Surge of Speed



Athletics
Blend 5, 5
Crafting 5, 6 - Cooking, Inscription
Intimidate 5, 7
Investigate 5, 7
Notice 5, 7
Resolve
Search 5, 6
Survival
Tactics 5



Interests

Language: Common

Studies: Poetry, Traveling, Hunting



Lifestyle: 0

Panache: 0

Prudence: 0 (15% Money saved)

Coin in Hand: 0

Stake: 0

-

Gear:

Hankyu (Short Bow)
30x standard arrows
30x bird arrows
Dagger
Cook's kit
Scribe's kit
Heavy-duty kimono, reversible white / green-brown + dark brown hakama (Moderate Padded Armor)

-

Reputation: 10

Legend: +1
Gatac 2009-11-02 13:06:49
Kasumi Kagawa

Charismatic Aristocrat [Bonus Feat: Basic Skill Mastery (Actor), Flashy (+2 Panache), Noble Blood (Noble Renown purchased for 40 reputation per rank), One extra Origin skill, Attributes (+2 Charisma), Charming x2, Double Boost (2 action dice may be spent for Charisma-based checks), Encouragement (Once per scene, speak to 1 teammate for 1 minute to grant +1 morale bonus with saving throws until end of scene), Base Speed: 30 ft.]

Class: Courtier 4 / Gallant 2



Strength: 10

Dexterity: 13

Constition: 10

Intelligence: 15

Wisdom: 13

Charisma: 18



Knowledge Check: (2 Int + 3 Studies) +5

Action Dice: 4 d6

Base Speed: 30 ft.



Initiative: (5 class + 4 Cha) +9

Defense: (10 base + 3 class + 4 Cha) 17 (+1 against special characters)

BAB: +4

-

Vitality: 54

Wounds: 10

Fortitude: (2 class + 0 Con) +2

Reflex: (3 class + 1 Dex) +4

Will: (6 class + 1 Wis) +7

-

Unarmed: +9, 1d6+4, T19-20
Crane's Dance: +9, 1d10+4, T18-20, Cavalry, Keen 8



Proficiencies: Unarmed (Forte), Edged (Forte)

Advanced Tricks: Relentless Attack

Class Abilities: Only the Finest (Courtier Core), With a Word (DC 24), Gifts and Favors I, Obligations, Eloquence, Practical Nobility (Gallant Core), Famed Blade, Victory Flourish

Feats: Basic Skill Mastery (Actor), Martial Arts (Cha), Repartee Basics, Well-Rounded



Acrobatics 6, 7
Athletics 5, 5
Bluff 8, 14, T19-20
Disguise 5, 9
Haggle 4, 5
Impress 7, 13, T19-20
Intimidate 1, 2
Investigate 6, 7
Medicine 2, 4
Notice 6, 7
Prestidigitation 7, 8
Resolve 2, 3
Ride 2, 3
Sense Motive 9, 10, Enemy error range +4
Sneak 4, 5



Interests

Language: Common

Studies: Human Behavior, Performance, Court Intrigue, Combat Styles of the Empire



Lifestyle: 11

Panache: 12 (+6 Appearance Bonus, 120s Income)

Prudence: 1 (20% Money saved)

Coin in Hand: 260

Stake: 50

-

Gear:

Actor's Kit
Thieves' Kit
Nice but durable kimono
Partial leather armor
Crane's Dance

-

Contacts:

(Associate, DC 25): Size: Medium / Type: Folk (+0) / Mobility: Walker (30 ft, +0) / Str: 10, Dex: 14, Con: 10, Int: 12, Wis: 12, Chr: 10 / Initiative: II, Attack: III, Defense: III, Resilience: II, Competence: IV / Health: III / Bluff: IV, Investigate: IV, Notice: IV

-

Reputation: 38

Renown: Noble 2 (Kyo Tanaka, Head Attaché to the Consul of the district of San'in)

Legend: +3
Gatac 2009-11-24 23:26:39
Toshiba Shiretoko

Vigilant Warden [+2 Wis, -2 Int, May always act during surprise rounds, Max Notice ranks CL+5, Gain Lightning Reflexes Feat, +1 to lower of Int or Wis, +5 Initiative, Practiced Investigate, Unbreakable, Bonus Feat: Pathfinder Basics (Forest)]

Class: Scout 6



Strength: 12

Dexterity: 16

Constitution: 10

Intelligence: 12

Wisdom: 17

Charisma: 10



Knowledge Check: (1 Int + 3 Studies) +4

Action Dice: 4 d6

Base Speed: 30 ft.



Initiative: (6 class + 3 Dex + 5 Origin) +14 (Roll twice, keep best)

Defense: (10 base + 4 class + 3 Dex + 2 Class Ability) 19

BAB: +4

-

Vitality: 54

Wounds: 10

Fortitude: (5 class) +5

Reflex: (5 class + 3 Dex + 3 Feat) +11

Will: (2 class + 3 Wis) +5

-

Unarmed: +5, 1d4+1
Dagger: +6, 1d6+1, T19-20, Bleed, Hurl



Proficiencies: Unarmed, Edged (Forte), Hurled, Bow, Siege Weapons

Advanced Tricks: Salt the Wound (Attack Trick: Inflict additional 1d6 damage if target is Bleeding)

Class Abilities: Trailblazer (Scout Core), Stalker (DC 23), Rough Living +2, Bonus Feat (Pathfinder Mastery, Pathfinder Basics), Sneak Attack +1d6, Huntsman: Trail Signs (No penalties for speed while tracking)

Feats: Lightning Reflexes (Gain +3 to Reflex saves, roll Init twice and keep best result), Pathfinder Basics [Forest] (+2 to Sneak checks), Knife Basics (All knives on you are considered readied, Gain Stance: Wicked Dance [+2d6 Sneak Attack, can't move]), Knife Mastery (1/round, Feint (at -4 penalty) opponent you've hit this round with knife as free action, Gain Knife Attack Trick: Blade Flurry [Hit by 4 or more, inflict damage twice, hit by 10 or more, inflict damage thrice]), Pathfinder Mastery (When in Pathfinder territory, gain +4 gear bonus to Blend and Survival, and +2 gear bonus to saves), Pathfinder Basics [Mountains] (+2 to Climb checks, Falling Resistance 5), Knife Supremacy (Knife attacks inflict 1 die of Sneak Attack, gain Knife Attack Trick: Shank! [If target is standard character with lower Int score, he fails damage save automatically, 1/round])



Acrobatics 5, 8
Athletics 8, 9 (+2 for Climb)
Blend 4, 4
Crafting 7, 8 - Carpentry, Metalworking
Investigate 8, 11
Medicine 6, 7
Notice 7, 10
Resolve
Ride
Sneak 9, 14
Survival 9, 12
Tactics 4, 5



Interests

Language: Common

Studies: Haiku, Flute, Famous Ronin, Noble Families



Lifestyle: 2

Panache: 2 (+1 Appearance, 20s income)

Prudence: 0 (15% Money saved)

Coin in Hand: 10

Stake: 300

-

Gear:

Dagger
Partial studded leather armor
Rope
Grappling Hook
Cloak
Flute
Food
Carrying Gear

-

Reputation: 73

Legend: +1