Jacob Mason

Bio

???

Abilities

Investigative

Academic
  • Human Terrain 1
  • Languages 3
  • Law 1
  • Military Science 1

Interpersonal
  • Bullshit Detector 3
  • Flattery 2
  • Flirting 3
  • Interrogation 2
  • Negotiation 0/1
  • Tradecraft 2
  • Streetwise 1

Technical
  • Notice 3
  • Outdoor Survival 2

General
  • Athletics 4/8
  • Conceal 0/4
  • Cover 9
  • Disguise 0/2
  • Driving 4
  • Explosive Devices 2
  • Hand-to-Hand 4
  • Health 6
  • Infiltration 4
  • Mechanics 2
  • Medic 2/4
  • Network 15
  • Piloting 2
  • Preparedness 3/8 (MOS)
  • Sense Trouble 5/8
  • Shooting 3/8
  • Stability 4
  • Surveillance 1/4
  • Weapons 2/8

Cover Identities
Stef Heimans, ABP - BURNED

MUY CALIENTE!

Mason also brings with him 4 points of Extra Heat: 2 points in Colombia and 2 in Chechnya. But surely, the hateboner of two major groups of organized crime are not gonna create any problems for you at all.

Personality

Drive: Altruism. Mason's all about doing the right thing. He just lives in a world where the Right Thing usually is to kill bad guys.
Symbol: A family on their knees with guns to their heads. The names, the faces, the dates...it blurs together for Mason, who's seen this too often. The people just outside that neat little picture, the ones holding those guns? Mason's gonna bury them, bury them all, so he never has to see this picture again.
Solace: Alira Holden, ASIS. Mason and Alira have crossed paths before, both professionally and...less professionally. And unlike the rest of Mason's conquests, Alira was a good choice. Would be a great choice, even, now that she's got a medical retirement and is out of the game for good.
Safety: A farm deep in the outback. Breed ostriches, drive a fuck-off big ute, keep an arsenal of "hunting" weapons large enough to repel an invading army. What could be safer than that?
Trust: Tim 1, Luc 0, Blake 0